

So for your test runs where there was no village at 0,0 that's probably because the biome in that chunk was not valid for villages, but if you add multiples of 2 48 to that seed to get other world seeds with the same lower 48 bits, you should eventually get one with a village-valid biome at 0,0 and then there should be a village.Īs to why you got no results in your original search, the most likely thing is just a typo in an input coordinate, or using the chunk-coordinate input options instead of the block-coordinate variants, or vice versa. It should still work for 1.12 I think 1.13 may have introduced some structure generation bugs or changed the logic, haven't tested that yet, but I did test and confirm against 1.12.0 last October.īut note that MCeed-A only finds the lower 48 bits of the world seed, and it does that based only on whether a chunk's coordinates are valid for a given structure type all structures have additional requirements such as biomes that MCeed-A doesn't test for (those filters are used in MCeed-B to find the upper 16 bits of the world seed, but that tool is not publicly available). Glitches which only apply to specific items, such as rails or gravity blocks are allowed. Please ask the moderators if you are unsure about what technical minecraft is.ġ1) No posts regarding general duplication clitches. No mods, datapacks, or command blocks, except when used provide useful, technical information to the player (such as Village Marker, Redstone Debug, and Carpet Mod).ġ0) Posts must be related to Technical Minecraft. all ages of people play Minecraft.Ĩ) Please only "Vanilla" content. For server advertisement try r/mcservers and r/technicalmcservers.ħ) Keep the posts PG. Sharing technical Minecraft inventions and discoveries is okayĥ) No server advertisements.

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